The story of the Aielund Saga takes place on an island roughly the same size as the United Kingdom, known as Feydwiir. It is a storied place, with over three thousand years of recorded history. Vast, central plains give way to majestic mountains in the north and south, allowing varied weather conditions throughout.
Feydwiir is home to many civilisations, with what we in the real world would consider a late medieval era of advancement. Some smaller, poorer nations still dwell in a simpler existence, however, such as the mountain-faring Akoran tribal folk of southern Aielund.
Although predominantly populated by the varied cultures of humanity, Feydwiir is home to other races, such as the descendants of the fey creatures of the forest - namely, the aloof elves and diminutive raelani. Shorter humans known as dwarves have adapted to life in caves and caverns, though they still maintain a surface presence near their kingdoms.
Old tribal conflicts still linger despite the advance of civilisation, and the various cultures of Feydwiir maneuver and jostle for position over land rights, resources and old grudges. Politics and business can be volatile, and minor conflicts erupt over the slightest perceived insult. This isn't limited to the human lands either - the branching tribes of elves squabble over ancient controversies, while the dwarven clans attempt to reclaim old lands in the name of their ancestors.
More than mere humanity, Feydwiir is also plagued with monsters of legend such and myth. Dragons, oversized beasts and the spectre of the undead haunt the land, challenging the reign of civilisation along the frontiers.
Magic, once widespread and popular is slowly diminishing in the land, with fewer and fewer practitioners of worth maintaining the art.
It is into this changing landscape that tyrants rise, kingdoms fall and heroes are made.
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