Posts from 2016-07-31

July Update

We've had some great games with the Scifi system lately and I'm eager to get this thing online so others can have fun with it. I spent yesterday working on the 'basic' edition (it'll follow the same basic/premium pattern as the fantasy version) and it's nearly done. I just need to add a few more NPC templates and it's good to go. I've also started on the introductory adventure, which I feel should be released at the same time and it's basically what's holding up the release date at the moment. Once I get the five sample characters made, I'll get cracking on the story. I'm not running a game session this coming weekend so I'll make use of the extra time to hammer it out and get it done!

I've made good use of the development time anyway, tweaking and modifying things here and there. For example, using the Computers skill to hack (because it's the EIGHTIES!) into a robot to take control of it was a little too easy to accomplish, even though it was fun. So that was adjusted and the experience is richer for the extra attention. 

Finally, I just need a solid day to finish off the starship rules. I'm pretty excited about this section and our test campaign is getting very close to the point where they will want to take off, so I will simply have to get this finished sooner rather than later or they'll be very disappointed!